

Environment Design
Environment Art, Level Art, Art Direction, Unreal Engine
2026
2026
GSC was established to monitor geological activity in a remote, arid region. What began as a scientific research operation eventually led to the discovery of something that changed the world. Long after the disaster, the facility remains operational. Its systems are still running, its perimeter appears maintained, yet there is no sign of life...
This personal project was an opportunity to experiment, follow my own creative instincts and create something I genuinely enjoy making. I built the environment by combining custom-made assets with kitbashed elements, bringing everything together through lighting, composition and cinematic presentation.
DISCIPLINES
Environment DesignReal-time Environment3D Art
TOOLS
Blender, Substance Painter, Gaea, Unreal Engine, DaVinci Resolve
GET IN TOUCH
antoine.lemineur@gmail.com









