Dry Path hero

Environment Design

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Environment Art, Level Art, Art Direction

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2024

Sand Of Redemption

Sand Of Redemption

Sand Of Redemption

Sand Of Redemption

Sand Of Redemption

2024

A world of dreams, slowly overtaken by nightmares.

Sand of Redemption was our Master's final game project, a first-person RPG shooter set in dreams consumed by nightmares. I worked on the environments, from assets and trim sheets to level art, and supported the art direction through paint-overs and visual guidelines for the team.

DISCIPLINES

Environment Design

Concept Art

TOOLS

Blender, Substance Painter, Photoshop, Unreal Engine

GET IN TOUCH

antoine.lemineur@gmail.com
Project visual

Game lobby background environment - Characters by Roberta Carpenito

Project visual

First level - Spring environment

Project visual
Project visual

First level - Dry environment

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Project visual
Project visual
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